Stealing and stacking treasure – that’s what “Schatz-Rabatz” is all about. When the timer starts, players have to snatch precious items from the middle of the table and stack them in their treasure chests until they’re full to the brim. If the lid doesn’t close then you’ll have to make some more room. Once the sand timer runs out, players count up their spoils. And that’s where Jewels Jack comes in: every round a card shows which type of treasure in which colour this sneaky buccaneer demands as tribute. These treasures are then taken away. The best strategy is not to blindly grab for treasure but to try and collect as many different types as possible. Each round the most successful player receives a piece of their own pirate ship. Once this is completed, they have won – and can set sail for new adventures with the game’s more tactical variant.
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The jury’s explanation:
Lots of treasures, tiny chests: what will happen to the rest? Greed alone won’t help you here. Only those who can keep their head amidst all the chaos can bring the booty home. Karin Hetling’s fast-paced collecting game requires spatial awareness, quick reactions and forward planning. It’s the variety that matters. That’s how the designer creates a true pirate atmosphere for adventurers big and small.